Video games that hit hard on the gaming world did not just appear randomly but developer has invested a huge amount of cash in order to create a huge title to give gamers satisfaction. Learn here what are these video games that will blow your mind and how they are made costly.
Star Wars: The Old Republic
It really doesn’t take much to trick people into playing a Star Wars game – just look at DICE’s rendition of Battlefront – but BioWare was not taking any chances during the development of The Old Republic. The developer, known for its expertise in lengthy RPGs, wanted to ensure that The Old Republic would appeal to fans – and to do so took a budget of over $210 million. The money put into it was definitely worthwhile – within 3 days of launch, the game reached 1 million subscribers, making it the fastest growing MMO at the time. Despite spending so much, BioWare can sit pretty on their product, which earned, not including paid subscriptions, over $139 million in 2013 alone.
Just because it’s a cutesy title that depicts Disney’s most lovable and newly acquired faces in a series of silly mini-games and short adventures doesn’t mean it wasn’t a costly venture. In fact, bringing the different world’s together in this playful mash-up burnt up $102 million, and that’s not including the cost of marketing. According to an undisclosed source, the game was even considered a “Hail Mary” for Disney, indicating that there may have been concerns behind closed doors about whether or not the concept would take off as well as Skylanders, a figure-based Activision title that released two-years prior of Infinity.
It may seem odd for a game with a large budget to be received with mediocrity, but Silicon Knights’ Too Human shows that it’s definitely possible. The 2008 Action RPG was estimated to cost around $110 million, and in the end it was all for naught. Even had the game succeeded with reviewers and the public, a lawsuit filed by Silicon Knights against Epic Games backfired, leading to a court order to have all unsold copies of Too Human and several other of the developer’s titles destroyed. Epic had counter-sued, claiming Silicon Knights infringed on Epic’s copyrights with unapproved lines of code from Epic’s Unreal Engine 3 software kit.
Initial reports of Destiny’s budget stated costs at an astounding $500 Million, but Bungie was quick to clear up the false number. Responding to Activision’s much higher figure, Bungie COO Pete Parson explained that $500 million was likely the long-term investment, but that the game definitely cost less in initial developments. The FPS RPG certainly could warrant quite the budget, especially with big-named talent like Peter Dianklage initially attached to the project, but the final budget put into Destiny’s development levels out at an approximate $140 million.